RESHDP is a set of HD texture packs for the classic Resident Evil games using Machine-learning techniques and made by a team of 4 persons. These packs are notable for avoiding the seams which appear on the backgrounds when the textures are being filtered.

As a programmer, I developed the custom techniques to solve the seam issue and the tools used to recreate properly the game textures from the HD backgrounds. I also had to modify Dolphin, an excellent Gamecube emulator coded in C++, to ensure the best experience possible.

While the RE2 pack was noted by the RE community, the RE3 one got a massive amount of attention from content creators and the gaming press. I even got interviewed by Kotaku about it. Surreal... RE2 Remake's success and its inevitable follow-up were certainly to be thanked for all that attention.

{% include modal_thumbnails.html id="reshdp-articles" thumbnails=site.data.Reshdp-press.articles %}